![]() ![]() Decreased reflection quality settings of Low/Middle/High/Ultra and added Ultra to UI and added private Ultra.Perception increases accuracy with ranged weapons.Intellect reduces crafting speed by up to 65%.Increased normal zombie MoveSpeedAggro max and decreased spider to 1.35 max.Normalized zombie anim blends, so 1.35 move speed is a full run for all.Merged the Slow Metabolism and Fully Hydrated perks.Removed duplicate dock 04 from smaller lake.Trader doesn’t have a really bright light on him now.Rescaled zombie tier hit points and gamestagebased spawn probabilities.Decreased noise of jumping and step sounds.Ranged weapons and zombie HP scaling rebalanced.Vulture targeting of the closest player to check if seen on each one and check light level, so stealth at night works.Increased wandering horde min pitstop distance and range.Increased next wandering horde delay range.Vultures will target a noisy player if none seen.Bicycles and wheels no longer need a workbench to craft.Increased vehicle placement height, so easier on uneven ground.Removed AstarPath calling GC Collect, which causes lag spikes when new path grids made.Trader Update: Added mods, clothing, all new food and drug items, rebalanced most item prices, added more construction materials, improved Trader Joel graphics.Iron and Steel pickaxes do bonus damage to stone and iron.Iron and Steel fireaxes do bonus damage to wood.AI destroy area to check more often and last 2 seconds longer.Overhauled diner 02 into a tier 1 dudgeon.Crafting steel bolts and arrows is not gated by a perk.New diner_03 to navezgane and replaced a couple dupe cabins with new ones.Cabin_04 as tier 1 clear, fetch, hidden_cache.Docks 02 is now a new overhauled tier 2 questable dungeon.Cabin_01 has been overhauled in to a small dungeon tier 1 that supports clear quests.Overhauled cabin 07 as a dungeon tier 1 to support fetch, clear, hidden cache.New medicine cabinets, sinks, medical piles and ammo piles.Potential fix for some macOS users getting errors about too large socket buffers.New tier 1 quest-able cabins 8, 9 and 10 to Navezgane and random gen.Updated server browser to support the new zombie move settings.Two new tier 1 cave POIs, and made cave_05 larger.Improved zombie run/walk settings (replaced ZombiesRun preference with ZombieMove, ZombieMoveNight, ZombieFeralMove, ZombieBMMove.Zombie movement settings Nightmare speed.Mods to traders inventory and secret stash.New tier 1 cabin_09 dungeon to the game and RGW.More food and drink types to vending machines.For other continued Changelogs see these linksĪlpha 19 Changelogs Build 221 Added This page contains some change logs that will be preserved for future reference. ![]()
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